A Timeline of Cyberculture and Hacker Culture
An appendix to the book "A History of Silicon Valley"History pages | Editor | Correspondence
(Copyright © 2012 Piero Scaruffi)
Orson Welles broadcasts live a fictitious invasion of the Earth by Martians (1938)
Vannevar Bush: "As We May" (1945)
Norbert Wiener: "Cybernetics" (1948)
John von Neumann: "The general and logical theory of automata" (1948)
Alan Turing: "Computing Machinery and Intelligence" (1950)
John McCarthy: artificial intelligence (1956)
J.C.R. Licklider: "Man-Computer Symbiosis" (1960)
Manfred Clynes and Nathan Kline: "Cyborgs and Space" (1960)
SRI Intl: Shakey the Robot (1966)
BenoŒt Mandelbrot: "How Long Is the Coast of Britain? Statistical Self-Similarity and Fractional Dimension" (1967)
Douglas Engelbart: The mother of all demos (1968)
Frank Malina: Leonardo magazine (1968)
Phillip Dick: "Do Androids Dream of Electronic Sheep" (1968)
Stanley Kubrick: "2001 A Space Odyssey" (1968)
Dennis Ritchie and Keith Thompson: UNIX (1968)
DARPA: The Arpanet (1969)
1970 - 1979 at http://www.scaruffi.com/politics/hacker.html
The Usenet (1980)
William Gibson: the cyberspace (1982)
John Badham: "War Games" movie (1983)
Bruce Bethke: "Cyberpunk" (1983)
Apple Macintosh (1984)
NASA Ames: Virtual Planetary Exploration Workstation (1984)
Steven Levy: "Hackers: Heroes of the Computer Revolution" (1984)
MIT Media Lab (1985)
Toshiba T1100, the first mass-market laptop (1985)
Per Bak: "Self-organized criticality" (1987)
Chris Langton: "Artificial Life" (1987)
Robert Morris,: the first computer virus on the Arpanet (1988)
Vernor Vinge: the singularity (1988)
Zentrum f r Kunst und Medientechnologie Karlsruhe - ZKM (1989)
Mondo 2000 magazine (1989)
Thomas Ray: ""Evolution and optimization of digital organisms" (1991)
Linus Thorvald: Linux open-source operating system (1991)
Neal Stephenson: the metaverse (1992)
Wired magazine (1993)
Jaron Lanier: "Agents of Alienation" (1995)
SixDegrees social network (1997)
Netflix (1997)
Napster (1999)
Philip Rosedale: Second Life (2003)
Nintendo Wii (2006) that transforms the player's physical movements into movements in the game
Apple iPhone (2007)
See also Timeline of Computing and the book "A History of Silicon Valley" (2010)
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